Immunities bleed, paralyzed, poison, sleep Ethereal Senses darkvision Fey Senses low-light vision Speed usually a burrow Speed Elemental Senses darkvision Dragon Senses darkvisionĭragon Breath Many dragons have an activity to exhale magical, damaging energy, with specifics determined by their theme. Infernal Hierarchy Ability Devils each have an ability corresponding to the role they play in the infernal hierarchy, typically focused around control or being controlled. Rituals usually diabolic pact ( Monster Core) Immunities fire Weaknesses holy Resistances physical (except silver), poisonĭivine Innate Spells usually one 5th-rank translocate and at-will 4th-rank translocate ![]() Languages Diabolic, telepathy (usually 100 feet) Sin Ability Demons also have a special ability based on the sin they represent, which either makes them better embody the sin or instills that sin in others. ![]() Rituals usually demonic pact ( Monster Core) The amount of damage should be based on how easy the vulnerability is to exploit.ĭivine Innate Spells usually 5th-rank translocate and at-will 4th-rank translocate This should be something the PCs can exploit through their actions, which should then deal mental damage to the demon. Sin Vulnerability Demons each represent a specific sin, like envy or wrath, and have a special vulnerability based on the sin they represent. HP typically high to account for their multiple weaknesses Languages Chthonian, telepathy (usually 100 feet) Immunities bleed, death effects, diseased, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void if mindless, add mental Daemon Traits fiend, unholyĭeath Ability Daemons each represent a specific kind of death, like death by disease or starvation, and have a special ability based on the method of death they represent. Strikes typically have the holy trait Cold Immunities or Resistances cold Construct Traits Many constructs lack minds and have the mindless trait. Saves often a +1 status bonus to all saves vs. Beast Int –3 or higher Celestial Traits holy Astral Senses darkvision Azata Traits celestial, holyįreedom Ability Azatas each represent a specific freedom, like free expression or free love, and have a special ability based on the freedom they represent. Virtue Ability Archons each represent a specific virtue, like courage or hope, and have a special ability based on the virtue they represent. ![]() Int –4 or –5 Archon Traits celestial, holy Rituals usually angelic messenger (Monster Core) Animal Languages none Speed usually has a fly Speed Angel Traits celestial, holyĪura Angels each have a unique aura based on how they serve as messengers and how they deliver those messages. Languages Utopian and other planar languages envisioning for true aeons ( Monster Core) Air Languages usually Sussuran Languages usually Aklo Aeon Traits monitor Look at existing creatures with the trait to see these in practice. Many of these abilities are listed below to help you match the theme of the trait when you build your own creatures. Chapter 2: Building Games / Building CreaturesĬreatures with certain traits tend to have similar abilities to one another.
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